indie game jam
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The Indie Game Jam is a yearly game design and programming event designed to encourage experimentation and innovation in the game industry. A very small volunteer team of professional game developers creates a new custom game engine with a single technology focus, and then we invite a slightly larger group of game programmer-designers to get together and make as many innovative games as possible over a four-day period. The games are shown at the Experimental Gameplay Workshop at the Game Developers Conference, and the code is released on SourceForge under the GNU General Public License, so everyone can freely experiment with the engine source code and games.

Sponsored by:

  RAD Game Tools SourceForge.net Logo

indie game jam 2 Indie Game Jam 2 took place March 18 through March 21st, 2004, in Oakland, California. 21 game developers made 17 experimental and innovative games over the course of 4 days!
indie game jam 1 Indie Game Jam 1 took place the following year, from February 28th through March 3rd, 2003 and surpassed all expectations for the second year in a row! 17 game developers created 18 experimental and innovative games in 4 days!
indie game jam 0 Indie Game Jam 0 took place March 15th through 18th, 2002, in Oakland, California, and it was an amazing success! 14 game developers created 12 experimental and innovative games in 4 days!



Machines generously loaned by Intel


Hosting and source code control provided by
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Also see the Lithuanian Game Developers Jam-Session


Chris Hecker <checker'at'd6.com>, Thatcher Ulrich <igj'at'tulrich.com>, Justin Hall <justin'at'bud.com>,